Borderlands BORDERLANDS 3 PATCH AND HOTFIXES: FEBRUARY 13, 2020 |
- BORDERLANDS 3 PATCH AND HOTFIXES: FEBRUARY 13, 2020
- SHiFT Code
- What is your favorite boss fight in the Borderlands franchise?
- New update broke inventory system on PC
- PSA: The ghosts from the hearts drop the halloween event specific legendaries
- One crazy idea for Mayhem 2.0 - random world spawns for past & present Borderlands bosses
- PSA: You can save-scum your way into an appropriate reward for the hearts event.
- It’s not me, is it?
- Ghosts coming from Broken Hearts?
- Cistern of Slaughter is still bugged
- how do i get rewards for the valentine's event?
- There’s a chance to get the ghosts again...
- Broken Hearts Day Complete?
- so who will be grinding borderlands three valentine event
- List loot is broken.
- Crawmerax on PS4
- Pay attention to the names of the hearts
- Two questions: 1. Any way to download the soundtrack? (I’m on console) 2. What’s the advantage of tvhm over mayhem?
- What do you guys think happened to Rhys and Fiona at the end of Tales From The Borderlands?
- Handsome sorcerers BL2
- Borderlands 2 level scaling
- New weapons discussion post
- playing starting from tvhm
- Does BL3 still have a lot of technical issues? (PC)
- Red Chest Event is over. Me sad.
BORDERLANDS 3 PATCH AND HOTFIXES: FEBRUARY 13, 2020 Posted: 13 Feb 2020 07:20 AM PST https://borderlands.com/en-US/news/2020-02-13-borderlands-3-patch-hotfixes-feb-13/ Today we will release an update for Borderlands 3, which will be live on all platforms today by 3:00 PM PST, that addresses multiple community requests such as skippable cutscenes, Guardian Rank toggles, a level cap increase, and kicks off the week-long Broken Hearts Day Event! Hotfixes are applied at the main menu. To apply hotfixes, wait at the main menu until you see a sign appear. If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com. Below are the notes for today's patch and hotfixes. PATCH NOTES BROKEN HEARTS DAY EVENT Maurice, your sentient Saurian shipmate on Sanctuary III, is continuing his study of humanity's customs, and has taken an interest in our strange courting rituals. To help him understand the emotional rollercoaster that is Broken Hearts Day, you'll need to blast the floating hearts that are popping up over baddies' heads all over the galaxy. Maurice will reward you with sweet Broken Hearts Day loot for your trouble, including two level 53 weapons: Terminal Polyaimorous and Wedding Invitation! EVENT TOGGLE For the Vault Hunter who already has everything, or prefers their gameplay to be more straightforward, you can now disable the Broken Hearts Day Event in the main menu. This highly requested feature will be included for all future seasonal events as well. SKIPPABLE CUTSCENES With this patch, you can now skip all cutscenes in the game, whether you've seen the cutscene before or not, during solo play or by the host of your party during multiplayer! Simply press any key during the scene and you'll be prompted to confirm the skip. LEVEL CAP INCREASED TO 53 The level cap has been increased to 53, providing everyone with 3 more skill points to aim for! We are looking forward to seeing what interesting combinations the community finds with their additional skills and will have more to talk about in the future concerning level cap increases and character growth. TRUE TAKEDOWN MODE We're introducing True Takedown Mode to the Takedown at the Maliwan Blacksite. As of this patch, there will be a way to re-enable the original version of the Takedown scaled to 4 players. Future Takedowns will also launch with both modes enabled. The default setting keeps the Takedown scaled depending on how many people are in your party. To turn back on 4-player scaling, toggle the new switch to the right of the Takedown door. GUARDIAN RANKS You are now able to turn off individual Guardian Ranks or the whole system! If there are any perks that aren't playing nice with your builds, you can now disable them! Furthermore, for those who want to enjoy a vanilla leveling experience, you have the ability to disable the entire system. This includes both stat bonuses and all perks. When the patch goes live, the Guardian Rank system will be turned off by default, giving you a great opportunity to look through your perks to see if there's anything new you want to try! Note: while the Guardian Rank system is turned off, you will not be able to gain ranks. STADIA With this patch, Stadia is now caught up to the other platforms! Stadia players can now access Moxxi's Heist of The Handsome Jackpot, fight through Takedown at the Maliwan Blacksite, and take advantage of the QOL improvements that were included in previous patches. STABILITY Addressed multiple reported crashes Addressed multiple reported memory crashes Addressed a reported crash that could sometimes occur when updating the position of the dueling timer during a level transition Addressed a reported crash that could sometimes occur when there is no player character while spectating in the Takedown at the Maliwan Blacksite Addressed a rare crash that could sometimes occur when hijacking a vehicle Addressed a rare crash that could sometimes occur after extended hours of play Addressed a rare crash that could sometimes occur during combat in Athenas Addressed a rare crash that could sometimes occur during combat in Atlas HQ Addressed a rare crash that could sometimes occur in a multiplayer game in The Droughts Addressed a reported crash that could sometimes occur when loading into a map when Campaign Matchmaking Addressed a reported crash that could sometimes occur when elements react in bodies of water Addressed a reported freeze that could sometimes occur during garbage collection Addressed a reported crash that could sometimes occur when using Iron Bear Addressed a rare crash that could sometimes occur after respawning a vehicle and then using the CAR station before the vehicle spawns Addressed a reported crash that could sometimes occur when holding both the left and right arrow keys while on the Skills tab of the ECHO menu on PC Addressed a rare crash that could sometimes occur when quitting to desktop after another user disconnects during multiplayer on PC Addressed a reported crash that could sometimes occur when a host selected Quit to Portal on Stadia Addressed a reported memory leak on map transitions PERFORMANCE We are continuing to work on additional stability and performance updates for future patches. Implemented multiple performance optimizations Implemented multiple audio performance optimizations Addressed reported performance issues encountered when players are pushed by another user's vehicle Addressed a reported performance issue when fighting enemies at Lumberton Junction in Floodmoor Basin Addressed reported performance issues when scrolling through Guardian Rank Menu icons quickly GENERAL Added weight to the Guardian Rank random reward selection to favor reward options with less tokens applied to them Addressed a reported concern that some missions were not awarding their cosmetic item rewards Players should now have the following mission rewards if they completed the associated missions:
Addressed a reported concern that players could be granted starting gear that was far beyond their level Addressed a reported concern that a player in spectator mode would occasionally lose functionality when the Takedown host fast traveled to a different map Addressed a reported concern that a Second Wind would occasionally reset the Takedown mission after players had failed the mission Addressed a reported concern that players were occasionally respawning at the incorrect checkpoint in Meridian Outskirts Addressed a reported concern that the player character on the character select menu would be positioned incorrectly when a player late joins a multiplayer game on Skywell-27 Addressed a reported concern that the weapon Tiggs Boom was spawning projectiles in the wrong location Increased the chance of Tiggs Boom to spawn a projectile Addressed a reported concern that Anointed Enforcer's shield would occasionally disappear and make the enemy appear vulnerable when they were not Addressed a reported concern that third-person healing effects could occasionally scale larger than intended Addressed a reported concern that players were occasionally being teleported to random places during cutscenes when standing on specific spots in a map Addressed a reported concern that the incorrect icon was displayed when confirming in Japanese on PlayStation 4 Addressed a reported concern that item cards would occasionally remain present on the screen after picking up an item Addressed a reported concern that videos could sometimes appear corrupt on Stadia Addressed a reported concern where certain key inputs would not be accepted properly on Stadia Addressed a reported concern that the joinable status of a game on Stadia could be inaccurate Addressed a reported concern with incorrect key glyphs showing when returning to the Main Menu on Stadia Nativized previous hot fixes MISSIONS Addressed a perceived progression blocker after entering Lectra City from another map after completing the "Collect Batteries" objective of "Kill KillaVolt" Addressed a perceived progression blocker that occasionally occurred during the "Return toppings to Tina" objective of "Hammerlocked" Addressed a perceived progression blocker that could sometimes occur after leaving and re-entering the map during the "Check dead drop" objective of "Going Rogue" Addressed a reported concern where dialog could be repeatedly triggered if the player loaded into another map while on the objective "Take alternate path" during "Footsteps of Giants" on Desolation's Edge Addressed a perceived progression blocker during the "Loot Vault" objective with Typhon during "Footsteps of Giants" Addressed a reported concern where a player with active missions could start a session with no tracked mission if their previously tracked mission could not be tracked HOTFIX NOTES Addressed a reported concern that the "Emergency Response" perk was increasing Shield Recharge Delay, rather than decreasing it Addressed a reported concern that the crowd audio was sometimes coming from a separate location while chasing down Carnivora Added blockers to prevent players from occasionally escaping the map without dying when jumping off the edge of a cliff in Carnivora Addressed a reported concern that players could walk through a wall of rocks in Carnivora Added blockers to prevent players from escaping the map near the Apollyon Transit Station New-U in Neon Arterial Addressed a reported concern that the Gunner could sometimes get stuck in the second area of the Proving Grounds Addressed a reported concern that players could occasionally escape the Skag of Survival boss area in The Proving Grounds Addressed a reported concern that the Siren could escape the map while using the "Downfall" ability in Cistern of Slaughter and the Destroyer's Rift Addressed a reported concern that the final satellite dish would not appear for the player to destroy at certain distances during "Bad Reception" Addressed a reported concern that players were unable to break an Eridium crystal cluster in Ambermire Addressed a reported concern where aim assist was snapping aggressively on the center of an enemy when fighting the Blue Fire and Red Rain boss enemies during "Slaughterstar 3000" [link] [comments] |
Posted: 13 Feb 2020 05:25 PM PST |
What is your favorite boss fight in the Borderlands franchise? Posted: 13 Feb 2020 03:14 PM PST After fighting Sentinel from the TPS, I'll officially say its my favorite boss fight in the Borderlands franchise. [link] [comments] |
New update broke inventory system on PC Posted: 13 Feb 2020 01:38 PM PST I cant scroll or even go through my items in my inventory and also the item information is not popping up when I highlight an item. Wtf is going o e: I should clarify this only happens when inside vending machines, my inventory works fine otherwise so atleast I can change my guns lol [link] [comments] |
PSA: The ghosts from the hearts drop the halloween event specific legendaries Posted: 13 Feb 2020 02:31 PM PST |
One crazy idea for Mayhem 2.0 - random world spawns for past & present Borderlands bosses Posted: 13 Feb 2020 02:41 AM PST So the official in-game explanation for Mayhem Mode is that it stimulates 'alternate, more chaotic universes' for Eridians to train in. So i thought, what's more chaotic that running into the BNK3R while running around Promethea, or Badassasaurus Rex on Pandora. Hell, maybe if you're farming a boss, another one might even spawn alongside. This is obviously a huge stretch and would be no small feat to implement, but it'd be a pretty cool way to improve replayability and legendary drop chances. Thanks for tuning in! [link] [comments] |
PSA: You can save-scum your way into an appropriate reward for the hearts event. Posted: 13 Feb 2020 03:07 PM PST I leveled up to 53 this afternoon, and also cleared out my 100 hearts in the Cistern. For my Zane main, my Wedding Invitation was anointed for Moze. WTF? I don't even have a Moze! Thankfully, I saved off my character save to Online prior to redeeming the reward. I'm not a fan of save-scumming, but it's really stupid for a "I can only get this once reward" to not be anointed for your class. Reloading and rerolling until I get a decent one. [link] [comments] |
Posted: 13 Feb 2020 08:23 PM PST So the day has come where I've got to ask. Do you get kicked out of almost every matchmaking session too? Or am I just weird and am the only one using the matchmaking system and I'm the intruder?! D: I just want to experience Borderlands 3 already and level my Gunner up but the maze-like ship and the loneliness of not killing with other people is killing me 🤯 [link] [comments] |
Ghosts coming from Broken Hearts? Posted: 13 Feb 2020 11:00 AM PST I don't know if anyone has seen this yet, but as I was playing a mission, an enemy with "wrong event.x" where x was a sequence of numbers I didn't catch appeared. After I killed it (no screenshots, unfortunately) some loot ghosts came out of it. I was wondering if anyone else has seen this? [link] [comments] |
Cistern of Slaughter is still bugged Posted: 13 Feb 2020 12:53 PM PST Once again I got to the final round, last wave and a Rakk got stuck behind an invisible wall. edit: a letter [link] [comments] |
how do i get rewards for the valentine's event? Posted: 13 Feb 2020 08:53 PM PST I have destroyed 100 hearts and completed the challenge but I"m not sure where the rewards go? they aren't in my mail. they aren't in my inventory [link] [comments] |
There’s a chance to get the ghosts again... Posted: 13 Feb 2020 02:46 PM PST So I was farming hearts when there was a green heart with the name of "WrongEventError(some numbers)"when you destroy the heart a regular ghost, Badass ghost and a Loot ghost spawn. I was on Xbox. Has it happened to anyone else?Can we still get a ghast call? [link] [comments] |
Posted: 13 Feb 2020 05:55 PM PST Hello. My wife and I have unlocked all the challenge rewards for Broken Hearts Day. Is there a benefit to keeping the event activated? [link] [comments] |
so who will be grinding borderlands three valentine event Posted: 13 Feb 2020 06:13 AM PST what items are u looking forward to in this event and why are u looking forward to those specif items [link] [comments] |
Posted: 13 Feb 2020 10:10 PM PST Did a Cistern run. And was picking up Epic drops & selling the trash item; got kicked (with about 30-40 Legendaries on the ground), re-joined & checked my List Loot ... nothing but Blues (rare items) in the Lost Loot. Anyone else running into List Loot issues? [link] [comments] |
Posted: 13 Feb 2020 09:54 PM PST So the online community is pretty dead on Borderlands GotY PS4 and I'm having trouble finding people who need or want to run Crawmerax. Would anyone like to team up to take down Crawmerax? [link] [comments] |
Pay attention to the names of the hearts Posted: 13 Feb 2020 09:31 PM PST Just had a gold heart called "looty boi". Well done GB, Well done. [link] [comments] |
Posted: 13 Feb 2020 09:24 PM PST Malliwan Takedown has an EGM Soundtrack I cant get out of my head and I really really want it for cruising music [link] [comments] |
What do you guys think happened to Rhys and Fiona at the end of Tales From The Borderlands? Posted: 13 Feb 2020 08:53 PM PST I was hoping that the main story of Borderlands 3 would answer but it didn't. There's also that Echo Log that implies that Sasha (and maybe Fiona) are hiding for some reason. [link] [comments] |
Posted: 13 Feb 2020 07:58 PM PST Are they more common after the dungeon area or are the spread kinda thin throughout the castle [link] [comments] |
Posted: 13 Feb 2020 07:11 PM PST In normal mode is it possible to get enemies to scale to my level? Because I'm wanting to farm for gear on level or do I have to wait till TVHM? [link] [comments] |
Posted: 13 Feb 2020 07:10 PM PST Polyaimourous - Maliwan SMG: Fires a constant laser, when it hits a target: fires over multiple beams that damage near by enemies. it can only come in fire and shock Personal thoughts: seems like a redistributor but in a laser format, seems to be pretty good, need to test more. Wedding invitation - Jakobs sniper rifle: Fire element, returns a bullet into the mag on crit and also ricochet as cryo. crits have splash damage Personal thoughts: after my limited testing, the weapon is extremely powerful against red health targets, and the bullet return on crit allows you to brute force the other health bars if needed. possible top tier weapon. [link] [comments] |
Posted: 13 Feb 2020 06:46 PM PST Just to confirm, do i have to play through the entire story again to get to the mayhem levels? I already completed normal mode. I just want to start leveling again from my current level (34) and have the whole world open to me. Am i just missing a setting somewhere? [link] [comments] |
Does BL3 still have a lot of technical issues? (PC) Posted: 13 Feb 2020 09:21 AM PST A group of friends and I had decided to wait for the game to come over to Steam before buying, which seemed to be the right call as BL3 had a of technical issues reported on day one. I've been watching reviews and trying to keep up with news about the game. Has the stability been improved? [link] [comments] |
Red Chest Event is over. Me sad. Posted: 13 Feb 2020 05:50 PM PST I was having such a good time farming Jack for the last week. It was boring but some of the loot was good to make it worthwhile. Now Jacks' chests are full of green packin devastators that are Lvl 52!!! lol damn Red chest event should have been after the cap increase. It seems a waste of time doing the red chest event when you cant even use a new green gun! Gearbox failed this time. I am sad to come to the conclusion that I will stop playing BL3 until all the cap increases have been initialized. Any of you feel the same? [link] [comments] |
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