Borderlands Borderlands 3 is the most fun I've had playing a game in a while |
- Borderlands 3 is the most fun I've had playing a game in a while
- I'm 10 hours into Borderlands 1. Does it get better? Should I just go to 2?
- So about Maya....
- My take on the COV propaganda posters
- Got Bad Touch before Good Touch??
- So, have we lost all hope of cross platform play?
- I'm severely disappointed they did not add the option to choose mayhem modifiers with today's patch.
- If you could change BL3 story what would you Add/Change/Remove?
- Borderlands GOTY Enhanced is full of bugs.
- Borderlands 3's Writing is Bad and Harmed Both the Game Itself and the Series as a Whole Going Forward.
- Do the BL1 DLCs not have any fast travel?
- How do I level up in TVHM?
- Scaling question
- Need help with cramwerax and underdome on ps4
- Introducing the Borderlands 2 100% Challenge!
- dlc start
- Am I the only one that ships Zer0 and Lorelei?
- Master of all you survey
- Switch joystick dead zones?
- General opinion of using Gibbed?
- Only rolling [Easy] modifiers in all Mayhem modes
- Returning VH looking for build advice.
- LFG Xbox
Borderlands 3 is the most fun I've had playing a game in a while Posted: 27 Aug 2020 12:18 PM PDT So I bought the game after playing it during the free weekend. I played Borderlands 2 back in 2015 and had a great time with it, but I just couldn't justify spending 60 bucks on Borderlands 3 despite knowing it'd probably be fun. So, I jumped for joy when I saw that it was available to play for free. I didn't hesitate to buy it as soon as the free weekend was over. The story is cringey as hell, as we all know, and some of the characters are just annoying. I played as Zane, and there were so many times where I had to just wince from the failed humor attempts. There were maybe one or two times where I laughed from dialogue or story moments. The gameplay more than makes up for it, however. The amount of loot and the different varietes of weapons makes it remain endlessly interesting. It's been a long time since I've been absolutely glued to my screen from enjoying a game this much. The pacing is top notch. By the time I hit the end game, I was jumping around like a lunatic, blasting everything in the area, dodging bullets, lobbing grenades, etc. It really gets exciting and chaotic and that's what makes Borderlands so fun. Some really frustrating things though with matchmaking: Why do I get sent to a loading screen if I disconnect or get kicked out of a party for whatever reason? There were numerous times where I was in the middle of a quest and had a connection issue or the other party member disconnected and suddenly all progress was lost. I don't remember this being an issue in Borderlands 2, but it may be that I'm just not remembering it correctly. It just seems like a somewhat clunky system. That brings me to the next thing that made Borderlands 3 so much fun for me: the MUSIC. I haven't heard a soundtrack this good since Deus Ex. Funnily enough, I even thought to myself a few times "Hmm, kinda has some Deus Ex vibes." Then I googled the soundtrack and I see that Michael McCann (The Deus Ex soundtrack composer) did the music for this game and not only that I see that JESPER KYD made tracks as well. What a dream combo! If I had known this earlier I'd probably have bought the game earlier at full price. The soundtrack deserves some major praise and I'm surprised it's not mentioned more often. Music makes a huge difference in video gaming IMHO, and Borderlands 3 hit the nail on the head. Anyway, great game and good times. Looking forward to some DLCs. [link] [comments] |
I'm 10 hours into Borderlands 1. Does it get better? Should I just go to 2? Posted: 26 Aug 2020 11:18 PM PDT Hi all - I'm about 10 hours into Borderlands GOTY, and recently out of Fyrestone. I've enjoyed the game quite a bit, but I can't help but feel the monotony coming on rather quickly. The combat is great, which I understand is the highlight of Borderlands, but there's not much else. The locales are all blending together on Pandora, I've barely seen more than 6 or 7 variations of monsters or baddies. Every single quest is either a "kill 15 bandits," "kill 100,821 skags," or "fetch me X,Y, and Z" quest. Aside from infrequent check-ins from the hologram lady, there's not much of an overarching story so far. It's not pushing me toward this "Vault" in any meaningful way, and I haven't met any characters of real interest, either. (Besides Ned. He's cool.) Is this just a symptom of it being a decade old game? Does Borderlands 2 improve upon any of this? Or the presequel? Or should I stick out Borderlands 1, if it's going to improve its pace a bit better? Thanks for any insight! [link] [comments] |
Posted: 27 Aug 2020 12:15 PM PDT
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My take on the COV propaganda posters Posted: 27 Aug 2020 08:21 AM PDT |
Got Bad Touch before Good Touch?? Posted: 27 Aug 2020 09:24 PM PDT The first time I started tipping Moxxxi for Bad Touch, she gave me Good Touch first. Does this mean I have to fight BUNKER and I can't even Bore with bad touch? [link] [comments] |
So, have we lost all hope of cross platform play? Posted: 27 Aug 2020 10:22 AM PDT So my friend sent me an article about how the new call of duty will have both cross platform and cross generational cross play and it reminded me how annoyed I am at Borderlands 3's lack of cross play. My cousin plays on PC and I play on Xbox and we've been holding out hope that they will add it. Has there been any news on this? It's kind of wild that in a game designed to be Co-op, that this feature wasn't in it at launch when its in so many other games. [link] [comments] |
I'm severely disappointed they did not add the option to choose mayhem modifiers with today's patch. Posted: 27 Aug 2020 04:16 PM PDT Like seriously what is the point of it being random? Nobody actually does random modifiers, everyone just rerolls until they get what they want. It costs nothing to reroll except time, it's just a massive waste of time and we are all gonna have to reroll our modifiers again in a week when the event ends. [link] [comments] |
If you could change BL3 story what would you Add/Change/Remove? Posted: 27 Aug 2020 11:04 AM PDT BL3 story ain't the best so what changes would you make? [link] [comments] |
Borderlands GOTY Enhanced is full of bugs. Posted: 27 Aug 2020 08:51 AM PDT Hello everyone, creating this post to see if I can find any solutions. Recently me and my friends discovered the Borderlands universe and we couldnt help it but to fall in love for it, sadly the first game we played was Borderlands 2 due to a Steam sale. And now we decided to play em all in order. The thing is, we started to play Borderlands GOTY Enhanced a week ago, but the huge amount of errors/bugs are really preventing us from enjoying the game. Things like the map being blank, someone getting disconnected every time we use a teleport, vehicles not spawning correctly and the game just crashes every now and then. Is there any way possible to fix any of these errors? I just want to have the cleanest Borderlands 1 experience possible. We are playing on Steam, 4 players online. Any tips/help would be greatly appreciated! [link] [comments] |
Posted: 27 Aug 2020 04:51 AM PDT TL;DR: Borderlands 3 was given to inexperienced writers who had barely worked on the series before. Gearbox needs to hire writers who understand and love the series if things are to improve. I think it is generally accepted amongst the Borderlands community that whilst Borderlands 3 is the best in the series with regards to gameplay, the writing was poor the say the least. I've been playing through the main campaign again recently and it only served to highlight this issue to me, so I felt the need to make this post explaining where I felt the writing went wrong, how it could have been better and hopefully how it might improve in the future. Where it Went Wrong Sirens:The writers of the game seemed to constantly write themselves into corners, and in their attempts to get out only made things worse. Nowhere is this more clear than in how badly this game treated Sirens. Sirens have always been an important part of Borderlands lore and their connection to the vaults means they play very important roles to the stories of the games. Making BL3's story focus around sirens wasn't an inherently bad idea, but I think it illustrates how the writers unnessecarily wrote themselves into corners which led to making boneheaded decisions that ruined the lore and harms the series going forward. The main issue in my opinion is "Tannis is now a siren." This is, in my opinion, the worst sin commited in the game. It brings up so many unanswered questions. Do you always choose your successor? When do you choose? Does this mean there's an afterlife where dead sirens make their decision? Why on Earth would Angel choose Tannis, they never even spoke? It also ruins future stories that could involve sirens. For example: Lilith can't be dead. Otherwise why wouldn't she have granted her powers to one of the Crimson Raiders? It also limits design for future playable characters and villains. There are only 6 sirens and since siren powers continue on after the siren dies, that means that now there are only 6 possible powers, where before there could have been infinite. I believe that the decision to make Tannis a Siren was an out the writers used after writing themselves into a corner. They needed someone to charge the vault keys and they had already made Lilith lose her powers and killed Maya. Why had they killed Maya? Well they had said that Ava would become a siren and Troy needed a way to pull Elpis. They created more problems trying to solve problems they had already created. Speaking of Sirens, lets talk about the Calypsos. Contrary to what seems to be the most common opinion, I actually really like the Calypsos as villains. They're cocky and arrogant but their youth and fame makes them feel different to the likes of Jack. But again, they highlight some really baffling writing decisions. The entire game sets up Troy betraying Tyreen. From the beginning you are told that Tyreen is the real star, the one with all the power everyone loves. Troy has to leech off her both literally and in terms of power and stardom. Then, Troy kills Maya. He no longer needs Tyreen. He is powerful and has a chip on his shoulder. You can see the power going to his head. He sees his ability to create the anointed as superior to Tyreen's powers. They start bickering more and more. By the time you confront him, he has gone mad with power, abusing his followers and draining Tyreen to fuel his abilities. It was all going great. And then he just...dies. You kill him. That's that. No betrayal. No satisfying character arc. It was a baffling decision. The only reason I can think to not have the betrayal take place was that Tyreen had been advertised as the primary protagonist. Or maybe they just wanted a female villain. Neither are good reasons to not have the betrayal take place. Not Understanding Character Complexities: The writers boiled down many of the characters from previous games into simple, 1-note versions of themselves. The effect this had differs from character to character and varies from turning previously well liked characters into catchphrase-spewing annoyances to completely misunderstanding who characters are supposed to be. I think 3 characters in particular illustrate this point. Vaughn, Claptrap and Aurelia. Vaughn was a great character in Tales from the Borderlands. He started as a meek, scared Hyperion employee and ended up a badass, albeit still jovial fighter who could not only survive Pandora, but thrive. In BL3 he is a BRO WHO LOVES BANDIT LIIIIIIIIIIIIIIIIIIIIIIIIFE AND BLOOD FUEDS BRO. He's a dumbass who just shouts his catchphrases over and over. Claptrap is supposed to be a relatively well-meaning but stupid and hapless robot who makes things worse through incompetence but overall has a decent heart. In BL3 he is a malicious arsehole, fucking people over left and right and only caring about himself. In TPS Aurelia was not a good person. She was a rich bitch who killed for fun and cared little for anyone else. But she wasn't evil. She hated Jack for what he did, and her actions towards her brother never went beyond sibling bullying. But then BL3 rolls around and suddenly she's 100% evil, willingly submits to the Calypsos because that's what evil people do and shoots her brother without a moment's thought. I believe that the reason for all these problems is that none of the writers had worked on the series before BL3. The characters all read like they were given poor summaries of who everyone was and then asked to write them and little care was given to established lore or where decisions would lead the series in the future. How it Could Have Been Better: This segment is mostly pointless. What's done is done. I'm generally against retcons in stories but still, I'd feel remiss if I didn't at least try to illustrate ways in which the story could be better. First of all, Tannis doesn't become a siren. Sirens passing on their powers is a godawful idea imo, for reasons I have illustrated above and Tannis' powers are not needed in the story beyond charging vault keys. So who charges the vault keys? Maya. Maya shouldn't die. And Lilith shouldn't lose her powers when she does. I think Lilith losing her powers was a good moment and establishes the twins as a threat so I would definitely keep it in though. I would have Lilith retain her powers until Promethea, then Lilith takes the place of Maya in the cutscene where Maya previously died. Except instead of Troy killing Maya, instead Troy just drains Lilith. The only use Troy makes of his powers is making annointed, kidnapping Tannis and phaselocking Elpis. Making annointed wasn't something Maya could do anyway so as long as Troy steals someone's powers, that's unaffected. Kidnapping Tannis could just be done by phasewalking in, grabbing her and phasewalking out and the laser that pulls down Elpis could just have been some ancient Eridian device designed to open the Great Vault. Next I would have Troy betray Tyreen following the boss fight against him. It had been setup perfectly for that moment. You beat him, he lays there defeated/dying and chooses to kill Tyreen to save himself. The rest of the game can proceed with Troy in Tyreen's place. Fixing specific character issues could take up an entire post of its own so I won't go character by character. It is a symptom of over-arching issues with the writers that I'll cover in the next section. How to Improve in the Future Long story short, Gearbox needs new/better writers. I did some research into the writers of the game and none of them had worked on a Borderlands game before production of BL3 began. It is clear that they don't understand the lore and characters of the series and beyond that their own story decisions are questionable at best. I don't work in the games industry I don't know how the process of getting better writers would work, but Gearbox needs to do something. I will say that they did a great job with the DLCs of BL3, which were mostly self contained stories with new characters. Maybe Gearbox should hire a loremaster to advise the writers on what does/ doesn't make sense within the Borderlands universe. [link] [comments] |
Do the BL1 DLCs not have any fast travel? Posted: 27 Aug 2020 06:01 PM PDT I'm in the Noxx DLC and I always spawn back at TBone Junction whenever I turn off my game. [link] [comments] |
Posted: 27 Aug 2020 05:24 PM PDT This is my first full play through of BL2, I've played before and finished the story, but I never tried TVHM it UVHM. A few days ago I started a TVHM play through and found that it was challenging pretty quickly. I started the play through around level 33, and today I am 41, and on the quest "Wildlife Preservation" I'm having trouble leveling up, is there a certain boss I could farm for xp? I'm going to B0RE farm BUNK3R but I'm not there yet, any help?? [link] [comments] |
Posted: 27 Aug 2020 03:25 PM PDT So i've beaten all the DLCs so far, but not the main story, and the level scaling is weird. All the enemies in the Jackpot automatically scale to my level, but in the other addons they dont. Is there something i can do to make them actually scale? PC btw [link] [comments] |
Need help with cramwerax and underdome on ps4 Posted: 27 Aug 2020 03:14 PM PDT I'm doing them both on ng at level 69 so it shouldn't be too bad with another player [link] [comments] |
Introducing the Borderlands 2 100% Challenge! Posted: 27 Aug 2020 01:50 PM PDT Are you bored during this pandemic and want to revisit one of your favorite games? Well I've spent some time creating the Ultimate Borderlands 2 challenge. Inspired by The Hunt I wanted to create a possibly insane challenge for the game. Links to get started: Rules & Spreadsheet & Route How do I play? To complete the 100% challenge you have to finish 8 major tasks
This challenge is meant to be for fun and not taken too seriously. Clearly it's not a true 100% because there are so many different sections to this game, you could collect all regular weapons or every weapon with every weapon part but you would probably be doing that till the end of time. What are the rules?
If you have any questions feel free to let me know I could very well be missing stuff. Lastly as a bit of shameless self promotion I will be streaming my attempt at this challenge over on my Twitch later today (2PM PST) [link] [comments] |
Posted: 27 Aug 2020 10:50 AM PDT Hello I am writing this post to ask more than anything how I can start the dlc I am just on a mission in which I have to return to Sanctuary which is flying im level 19 And I don't know how to start the dlc or in what order It is recommended pls advice i have the handsome collection [link] [comments] |
Am I the only one that ships Zer0 and Lorelei? Posted: 27 Aug 2020 07:10 PM PDT I think they'd make a cute couple, and it's pretty much canon. [link] [comments] |
Posted: 27 Aug 2020 08:43 AM PDT I recently saw that the trophy had been patched and as soon as I logged in it popped as did the platinum. My partner who is also missing the trophy didn't receive it. We always play in co-op and I just find it strange that it popped for one of us not both. Has anyone else encountered and fixed the issue? [link] [comments] |
Posted: 27 Aug 2020 08:00 AM PDT Does it feel like the joysticks in the collection have huge dead zones before moving? Or just move slow? [link] [comments] |
General opinion of using Gibbed? Posted: 27 Aug 2020 07:14 AM PDT How do most people feel about using Gibbed for weapons and stuff? My plan was to use it for Sandhawks at some point just so I don't take hours to farm for the perfect ones.. I played around with it yesterday just to see how it works and to give myself a magic missile and increase the level of my existing Harold, and instantly felt so guilty! I felt like I was cheating the game any myself because I didn't earn it. I deleted the gibbed save file and replaced it with my untainted backup. [link] [comments] |
Only rolling [Easy] modifiers in all Mayhem modes Posted: 27 Aug 2020 12:49 PM PDT So quitting yesterday I had the usual MH10 distribution of modifiers from Easy to Very Hard, with Buddy System, Chain Gang and so on. Launching today I'm still on MH10, but my modifiers are
And it is actually what is applied to the game. So I tested rerolling, still only selects Easy modifiers. So I changed Mayhem level, still only Easy modifiers (different numbers of them). Anyone had this happen before? I have to assume it's not intended [link] [comments] |
Returning VH looking for build advice. Posted: 27 Aug 2020 06:00 AM PDT Hey all! I haven't played the game since probably 3 months after Guns, Love and Monsters came out and I am finally hopping back into the grind. I am probably going to run Amara hard-core for a little bit and probably get around to finally playing Moze, but I was wondering what tips you guys had for building an endgame Amara? I am not looking for anything specific, so anything you guys have in mind will be greatly appreciated! [link] [comments] |
Posted: 27 Aug 2020 12:40 AM PDT GT: xGreenxxDragonx Would really love to farm and run some take downs for a bit. Thanks! [link] [comments] |
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