Borderlands Borderlands 3 - Character Build Competition |
- Borderlands 3 - Character Build Competition
- Encountered a ridiculous bug today, really not impressed
- Just finished the game. And holy sh*t
- The Complete List Of ‘Borderlands 3’ Bosses And Their Unique Legendary Drops
- I don't wanna see any more nerfs/buffs until my BANK stops getting DELETED
- Despite the other issues, gunplay in BL3 is top tier.
- After playing it a 2nd time im gonna go ahead and say it.
- So I started a new series for those who want to hear dialogue differences for the 4 playable characters.
- Attention to detail in Jakobs pistols
- Complete list of sidequests (location & sidequest spoiler)
- Proving grounds loot could use a buff
- I really wish Cosmetics/Decorations were a different loot color
- Probably an unpopular opinion but I thought Troy was a better protagonist than Tyreen
- Sanctuary Eridium Slot Machine Chances
- FL4K’s Jabber pets kills count towards Weapon Manufacturer loyalty rewards
- Maybe I'm crazy but I'm like 80% sure that the enemy sometimes has a target lock on your even when you're invisible as Fl4k
- Sort sidequests by Planet please!
- Just played my goodbye playthrough of BL2, I know everything great comes to an end, but holycrap, 100% completed and I'm still not wanting to leave it.
- There IS a way to test weapon damage in Sanctuary III (technically)
- Everybody is jumping on this "Fix Mayhem" train so I thought I'd throw my hat in the ring. Presenting... Patricia Tannis's Scientific Expedition into Ultimate Mayhem!
- Zane: Fortress of Zanitude
- Anyone else hate how you play no part in the story outside of being a grunt?
- What did Fl4k say after dressing their burger?
- Where are the Rakk Hives!?
Borderlands 3 - Character Build Competition Posted: 29 Sep 2019 07:32 AM PDT We are launching a competition for the most badass character builds in Borderlands 3. It will last one week: submissions will be accepted until Sunday October 6th at 8pm GMT. To participate:
To evaluate: Everyone's participation is welcome to evaluate the builds, using reddit's upvote system on the comments in this competition thread. Upvotes on the build description posts themselves should be granted too, but will not be taken into account here. The criteria you should consider before voting are 1) The quality of the build description, and 2) the quality of the build itself: raw power, but also originality, fun level (builds that are fun to play but not necessarily viable at the highest difficulty can be valuable additions too), etc. Ideally, try out the build first. The winners: The mod team will select a few winners for each playable character. The selection will be strongly guided by the number of upvotes, but not strictly (e.g. we may choose not to select the second most voted build for a character, if it is very similar to the first most voted build, or if we simply dislike the user who posted it (/s), or whatever other reason). The prize: This competition is mostly for fun, and to encourage some nice build write-ups, and to celebrate the 10 years of the sub, and maybe even to distract from some topics/complaints/"unpopular opinions" that get reposted a bit too often. The winning builds will however receive the honour of a spot in a build repository that will be created for the occasion in the Wiki of this sub. Note that this build repository on the wiki is not meant to be constantly kept up to date with whatever new builds get posted. It may get updated at some point in the future (e.g. if the competition is successful and we ever launch a second edition) but, at least for some time, it will only contain the winning builds. Comments in this thread should only be top-level comments with the build submission. Anything else will be removed. If you wish to comment/discuss on a build, please do so in the individual build thread. If you wish to comment/discuss on the competition itself, please do so in the build template thread. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Encountered a ridiculous bug today, really not impressed Posted: 29 Sep 2019 08:00 AM PDT Shot an enemy with a Jakobs and I had to shoot them twice, game is completely broken [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Just finished the game. And holy sh*t Posted: 29 Sep 2019 08:53 PM PDT Holy hell. This game was AWESOME. The story was interesting, gameplay was phenomenal, and the graphics are mind blowing. I absolutely loved this game. My 2 brothers and I would play borderlands and borderlands 2 as kids and that was the way we learned to play along and with each other. Now, my oldest bro has moved on to college, and with the release of this game, we played together over discord for hours. Thank you gearbox and 2k. Thank you for the memories and the good times. Never forget these games. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The Complete List Of ‘Borderlands 3’ Bosses And Their Unique Legendary Drops Posted: 29 Sep 2019 12:27 PM PDT | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
I don't wanna see any more nerfs/buffs until my BANK stops getting DELETED Posted: 29 Sep 2019 08:42 PM PDT | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Despite the other issues, gunplay in BL3 is top tier. Posted: 29 Sep 2019 08:21 AM PDT Seriously, coming from someone that played BL2 for 1k+ hours, this game is just way more fun coming from a pure gameplay standpoint. The guns and movement just feel SO good and it's a blast just running around and shooting things. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
After playing it a 2nd time im gonna go ahead and say it. Posted: 29 Sep 2019 04:51 PM PDT Pain and Terror boss fight was by far the best in the game. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 29 Sep 2019 05:33 AM PDT If you're interested in hearing other character dialogue or your audio just stuffed up and you were unable to hear what a character said than the series I'm two episodes into making is for you. Honestly these videos are done just for a bit of fun while I'm on break but many on YouTube have enjoyed them so I figured I'd let Reddit in on it (: Part 1 - Pandora & Sanctuary - https://youtu.be/mNyeFbJcXQ8 Part 2 - Promethea, Athenas & Skywell-27 - https://youtu.be/0yYu81zCvMM Part 3 - Promethea (Second Visit + Side Missions) - Coming Soon. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Attention to detail in Jakobs pistols Posted: 29 Sep 2019 03:54 PM PDT I really appreciate the attention to detail in this game. When you reload a Jakobs pistol, you can actually see how many bullets are missing from the revolver when you reload and your character only replaces the empty bullet slots, not just emptying the entire magazine. Small details like this are really neat and I'm glad Gearbox have put so much time and effort into this game! [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Complete list of sidequests (location & sidequest spoiler) Posted: 29 Sep 2019 02:16 PM PDT Pandora
Sanctuary
Promethea
Athenas
Eden-6
Nekrotafeyo
Circles of Slaughter
Proving Grounds
EDIT: Added "Head Case" Brashi's Dedication (Sniper Rifle) [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Proving grounds loot could use a buff Posted: 29 Sep 2019 04:35 PM PDT Proving grounds loot is pretty trash, with all the "GET 10 BILLION LEGENDARIES IN 24 SECONDS" type videos and farms it's left the proving ground which should be the endgame, but lack luster when it comes to loot, maybe they could have exclusive legendaries or just have more legendaries, when the legendary farms inevitably get patched. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
I really wish Cosmetics/Decorations were a different loot color Posted: 29 Sep 2019 06:03 AM PDT I've lost count of the number of times a Legendary dropped and its actually just a cosmetic i already have. I also wonder how many cosmetics and decorations ive not picked up because they were a grey/green/blue color and ive just ignored them. I do hope they change the loot color of those drops to something else. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Probably an unpopular opinion but I thought Troy was a better protagonist than Tyreen Posted: 29 Sep 2019 01:30 PM PDT | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sanctuary Eridium Slot Machine Chances Posted: 29 Sep 2019 05:24 PM PDT Hi everyone, first time poster! I had recently decided to take some time to answer a very important question: How has Moxxi rigged the slots this time. I used the Eridium one, as it seems to be the realistically best one to do. After 1000 Rolls on the Slot Machine, here are the results (Google Sheets) Some Things of note;
Note that this is a somewhat small sample size. I can do a larger one later, but this was a bit of an all day affair. Let me know if I need to change anything, and thank you for your time! [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
FL4K’s Jabber pets kills count towards Weapon Manufacturer loyalty rewards Posted: 29 Sep 2019 03:38 PM PDT I really only use Jakob's and Vladof weapons. But I noticed I kept getting Dahl loyalty rewards even though I never use them. But then I saw my pet jabber was using a Dahl sub machine gun, and that I got the rewards right after he'd get a kill. Neat little side mechanic I noticed [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 29 Sep 2019 02:50 PM PDT I definitely move around when invisible and yet I sometimes get hit by something and am downed because of it. Can't really wrap my mind around why. Also on a sidenote: Why the fuck can Anointed Zealot death orbs follow you even when invisible? It's like Gearbox just had to make sure that there is no counterplay to it. Someone play tested this and gave a thumbs up to this decision, this is real folks. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sort sidequests by Planet please! Posted: 29 Sep 2019 09:13 PM PDT It would be a much welcome addition to sidequests as sometimes they don't even mention what planet they're on and you have to go into orbit in the map menu to even figure out where they are. Then you have to go back, switch tracked quests, go back to map menu, go into orbit to see the next one. Thank you if you see this! [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 29 Sep 2019 07:16 PM PDT Seven whole years, feels wrong to not play it one last time. Probably will be the best game of my life. Goodbye Borderlands 2. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
There IS a way to test weapon damage in Sanctuary III (technically) Posted: 29 Sep 2019 06:50 PM PDT slight spoilers if you haven't made it past Pandora sorta So, in Ellie's airlock area, you're able to summon a vehicle of your choice, but you can't ride it. It doesn't have any use other than tanking damage and showing how much damage you deal. Seeing as the shooting range doesn't have a dummy, you could use this for now as a way to test overall dps with a gun or skill spec while still in sanctuary, at least until Gearbox adds in something to replace it. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 29 Sep 2019 04:47 AM PDT Context: Nothing fancy. Just your average "I know better than devs" garbage that pops up on this sub from time to time... ha, a joke... But seriously. I'm not saying there's anything wrong with the game as is or that any of my ideas are improvements (probably not). I just had an idea. Something I cooked up while staring at porn (I work at an X-Mart). And thought I'd share. So just to clarify I'm not trying to flame anything by putting this idea out there. I just don't wanna keep it to myself. Unliketheporn So let me present... Borderlands 3: Patricia Tannis's Scientific Expedition into Ultimate Mayhem!Summary (TL;DR): Tannis broke the Mayhem thingy. Summary (Fun): Patricia Tannis wanted to unlock the fullest potential of the Eridian Artifact that allowed Vault Hunters to experience a less friendly reality with greater gains. Oh shiz. She broke it. Whoops. Also not whoops. Because as Moxxi says, a broken slot machine gives the best- you know what let's keep this PG and just say you're getting more loot. But the modifiers are gonna get weird. Like, really weird, crap your hat weird. But that's just how life be sometimes. So what're you gonna do? That's right! You're gonna tie your shoes, pickup a gun, put on a new hat, and go kill some- oh my gawd is that psycho riding a dinosaur?! MAYHEM! Summary (Serious): This DLC ideally replaces or at least expands upon the Mayhem Mode system to include Ultimate Mayhem Mode. Help Patricia Tannis get the Eridian Artifact back into working condition by entering the fragmented virtual reality it has created and repairing the machine from within. You'll have to kill a few Guardian safeguards, bust a couple firewalls, and maybe tear open a hole in the fabric of reality. Nothing too much. Ultimate Mayhem ModeHow It Works: Mayhem Mode now introduces three sets of modifiers. The first set, Player Modifiers, only affect you. These effects work on a timed rotation and will change as you play. So every three minutes or so you'll have to adapt to a new set of rules (or just keep doing you, you badass). The second set, Enemy Modifiers, are always active. Bad guys in Ultimate Mayhem Mode might be fudging crazy, but it's a consistent sort of crazy. So no more re-loading your game or exiting matchmaking because modifiers suck. Now they always suck. No exceptions. Yay! And the third set, World Modifiers, vary based on location. So your experience turning Maliwan punks into bloody aerosol will differ between the open world of Promethea and the confined terror of Slaughterstar 3000. These are the general mechanical changes. Below I'll list some potential modifier options to fine-tune the experience. Player Modifiers: As stated above, these are the modifiers that affect you. Modifiers will constantly alternate as you play to keep things lively. Two will be active at a time and after about three minutes they'll get switched out for two new randomly selected modifiers. Don't worry. None of the modifiers implement a significant nerf, in fact some of them provide conditional buffs, but overall they just help change things up.
Overall they're not bad right? Yeah, they're pretty rad. And you can always just add more to really keep things exciting. Enemy Modifiers: These are the buffs the bad guys get. All of these will be active all the time no matter where you are. Enjoy. And also new types of bad guys. That's right. Ultimate Mayhem Mode is bringing some harsh variety. MAYHEM!
I like me. I think I have pretty good ideas. And all of these are some good momma-jamba ideas. It really gives Mayhem Mode that extra level of incentive. Nothing says "I'm Having Fun" quite like "I'VE DIED 10 TIMES BUT THIS NEXT TIME IS THE ONE!". The key factor is that in this concept not every enemy has 45% bonuses to everything. It creates two distinct enemy types. The fodder and the badasses. You'll still encounter bad guys that make you curse the game, but it'll feel more special, and be more rewarding. World Modifiers: And so we arrive at the final list. This one is pretty simple. Just helps makes the endgame areas more fun/rewarding than the basic open world areas. So activities have more incentive to be repeated.
Nothing too fancy. Just your basic "Effort = Rewards" systems. Concluding Comment: So far as statistics go for enemy health, damage, etc... it should be a consistent set of numbers. I'm not going to presume to know what sort of those numbers will keep the balance. But they shouldn't be shifted and forcing folks to reload areas for rolls that aren't trash. Mayhem needs to be crazy, but not like that, NOT LIKE THAT!... Ah shit, said I wasn't gonna flame. Sorry. Consider this the opinion section and disregard at your own discretion. I like my idea. Does it needs work? Yeah, probably, but that's fine. Like I said I just wanted to get my idea out of my head. So I'm putting it here. And this is just the most general of outlines for a nice direction for Mayhem Mode to move in. Edit: Oh my, Platinum. I feel so pretty. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 29 Sep 2019 10:35 AM PDT Zane: Fortress of Zanitude Game Version: [Hotfix] September 27th, 2019 Category: Survivability, Mobbing Level: 50 Summary: Zane is, as we know, the current weakest Vault Hunter. This is the set up that I've been using that made me question that claim for awhile, until I decided to respec my Zane to see the fuss. It revolves around Zane and his digiclone using Cryo along with perks from the bottom section of the shield tree, in order to keep Zane's barrier around him as an Overshield and his digiclone active at all times while mobbing through an area. ____________________ Skills: Zane We are running two action skills with the build. Our primary method to keep our shield up will be our Zane clone, who is also our secondary method to damage enemies. I'm going to run through everything in depth starting with the shield tree before moving on to our clone tree. I'm going to be using the updated numbers from directly in-game, if you are following along with the skill tree link then be warned there will be number discrepancies. All of my information comes from directly in game. Shield Tree - Warning: Most of these are necessary to the build's function and are here to keep you alive.
And that does it for our Shield Tree. This is the tree I would recommend any new Zane build to start with. You don't get the DPS from other builds with this strat, but you get a lot of survivability for that early game content. Clone Tree - This is where things get a little more flexible. Lots of things will still be necessary, but this entire tree's function is to reinforce our Calm, Cool, and Collected skill.
Gear:
Gameplay: Alright, you are now the Fortress of Zanitude. But how do you make use of your new mob slaying abilities? You can slide around the map at mach5 now with your artifact and get wherever you want, you can also choose to just slide right past areas of enemies with your dome shield activated. With the amount of shields you've got along with your rcharge rate and delay, damage reduction and bullet absorption, don't worry about dying. When you're in a mobbing situation, it's always going to serve you best to activate your Clone, quickly swap positions to increase gun damage, and throw down your bubble shield. Your shield will protect both you and your clone from any damage coming your way. If enemies begin to move too close, you should pick up your shield and reposition yourself. If you'v given Auditing the Butcher to your clone, just sit back and try to support him as he'll continue to freeze enemies to reset the duration on the dome shield you're wearing as well as his own duration. Likewise you can help by freezing any enemies that you can. If you are too far away, get out a mid range weapon like any old assault rifle and start plugging those criticals to stack your Brain Freeze. Enemies frozen this way are still frozen, so it still procs your duration reset. Leveling Guide: Honestly, as any new player I'd recommend to spec down the barrier tree first as I've said previously. The only change I'd say is to get the Shield's ultimate skill, so that you can have the transformer's shock resistance and bullet absorption added to the dome shield. After you've hit level 50, just respec and grab the Clone's ultimate instead. Thanks for reading. EDIT: Big thanks to Thechanman707 for catching a big mistake. I had Deathless artifacts as another optimal artifact for this build, but forgot that Calm, cool and collected doesn't proc at all because of the reserved health. Thanks again. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Anyone else hate how you play no part in the story outside of being a grunt? Posted: 29 Sep 2019 07:38 PM PDT I won't go into the finale but in the major cutscene before the final battle for which you are present, you aren't in the cutscene despite it taking place right where you are. I have never felt less important to a story than BL3. The entire game focuses around Lilith & Maya and how their Siren powers influence the universe. I didn't play Amara but if she doesn't have more meaningful dialogue than Moze it would be embarrassing. Also how little everyone but Lilith and Tannis do in this game is awful. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
What did Fl4k say after dressing their burger? Posted: 29 Sep 2019 05:41 PM PDT | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 29 Sep 2019 08:36 AM PDT Hello, I'm a concerned rakk hive enthusiast. I've played through all the borderlands games many times (except TotB,) and love the shoot n' loot FPS RPG combat. What I feel most shines in these games is the impeccable world building. The unforgiving terrain is perfectly complimented by the horrific creatures that call Pandora home. From the Majestic Skag with it's one utilitarian hole covered by three fanged jaws, which it can eject the contents of its stomach as a projectile. To the Rambunctious Varkid that goes through a metamorphosis in seconds, maturing and often dying soon after crawling out of their nest. There are many wonderful creatures on Pandora that breathe life, and often death into the game's atmosphere. My personal favorite being the proud Rakk, and noble Rakk Hive. Rakk hives are fascinating creatures deserving of their own dedicated DLC story line. While they have appeared in the main story and DLC in both BL1 & BL2 they are still shrouded in mystery. Rakks appear in the first game by simply walking, or driving in the wrong area. Upon further analysis you'll see that the Rakks burst from a submerged rakk hive! This brings up many questions; Is this a young and developing hive, or is this an injured and dying hive? How do rakk hives form? Are rakks parasite? perhaps rakks and rakk hives are two different species in a symbiotic relationship. I NEED ANSWERS!!! Rakks are clearly a eusocial species similar to bees or naked mole rats. Which means the social structure of rakks must be very complicated, yet their is much about rakks and rakk hives that we don't know. As I was playing through Borderlands 3 the first time, I was so happy to see many of the creatures of Pandora again. They had rakks as always, but instead of emerging from a dormant hive or from circling in the sky; they came out of a clustered group of sacks anchored to the underside of a cliff! At first I was disappointed thinking how I wouldn't see the fascinating rakk hive in this game. After giving it some thought I grew excited in the new development of rakk and rakk hive relationship! it appears that rakks can form independently from rakk hives, OR perhaps these are the first stage in a developing rakk hive! Regardless it brings up more questions then it answers. It should also be mentioned that the Beast Master FL4K has an action skill called RAKK ATTACK, in which he sends out multiple flaming or frozen rakks to attack his enemies. This only further deepens the rakk mystery. We know that FL4K is a self-aware AI in a robotic body that appears to be patched together with different parts. we can see that he doesn't have any rakks roosting on him, they could be hidden underneath his large jacket. The rakks are most likely digi-structed from his hand when he commands it, which makes this more of a existential issue. If you die once in the game, are you just a digital copy of yourself before you die? In the second game why did Handsome jack pay you to kill yourself, and then get killed by the vault hunter/Lilith and doesn't re-spawn? Is any of the game real? I guess I should just repeat to myself "Its just a game, and I should really just relax." Thank you for indulging my ravings. Let me know if you share any of these feelings, or noticed anything I missed. I have a deep love of Rakk Hives and a genuine curiosity of their origins. R.I.P. for Roscoe and all of the other fallen rakk hives, your rakks my be annoying in combat but your soulful eyes make me forgive you every time. [link] [comments] |
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